Bearnip ->Lars ->LDMud

LDMud

3.2 Branch 3.3 Branch (Development) 3.4 Branch (Stable)
Version: 3.2.15
Release Date: 05. Oct 2007
Download from
- ldmud-3.2.15.tar.gz
- Subversion Repository
Latest (unstable) version: Subversion repository
Version: 3.3.716
Release Date: 14. Oct 2007
Download from
- ldmud-3.3.716.tar.gz
- Subversion Repository
Latest (unstable) version: Subversion repository
Version: 3.4.2
Release Date: 30. Sep 2007
Download from
- ldmud-3.4.2.tar.gz
- Subversion Repository


Contents: Description, Flavors, Contact and Resources, Thanks, Some Notes,

Description

LDMud started as a project to clean up and modernize Amylaar's LPMud gamedriver. Primary goals are full documentation, a commented source body and out-of-the-box support for the major mudlibs, of which the commented source body has been pretty much completed. During the course of work a lot of bug fixes and improvements found their way into the driver - much more than originally expected, and definitely enough to make LDMud a driver in its own right.

Even though I spend most of my hacking time on it, LDMud is still a slow burn project: I work on it whenever I feel like, and consequently can't make any promises about what I'm going to do beyond my primary objectives and what not. Nevertheless don't hesitate to send me your ideas, wishes, bug reports, or even code with useful additions. I will at least add them to the distribution archive so that everybody can profit. Or take LDMud's sources and start your own driver branch :-)

Notice: To use LDMud you should have basic knowledge on how to compile, install and troubleshoot programs on your machine, and be able to write and debug LPC code (or at least willing to learn it). While I aim to help whereever I can, I don't have as much time as I used to have.

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The different flavors of the driver

LDMud comes in three major flavors: In addition to the formal releases, both the 3.2 and the 3.3 branch are available in their latest (possibly) unstable form in the Subversion repository.

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Contact and Resources

I can be reached best by , and I am also regular lurker in the Usenet newsgroups rec.games.mud.lp and de.alt.mud.

Mailing Lists

There are three mailing lists available:

Bug Tracker

Bugs and features suggestions for LDMud are managed using the Mantis bugtracker: click here to login (cookies required). You can login anonymously if all you want is to browse the existing bug reports; or you can create a new login for yourself if you want to add bug reports of your own.

Additional Resources

and probably many more pages I just don't know about.

Dale Perkins has created a nifty web logo:
(it is also in the driver distribution)
logo

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Thanks

My work would be nothing without the generous help of far more people than I could list here on this page (but see CREDITS in the source distribution for the full list).

But I want to say "Thank you" to you who

Without you, LDMud wouldn't have come this far!

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Some Notes

LDMud is a commandline application, written in (mostly) Standard-C for posix'ish systems (FreeBSD, Linux, Darwin/Mac OS-X, ...). Support exists for some other platforms (BeOS, AmigaOS (using gcc), and Win32 (using CygWin)), but the actuality and completeness of these ports can not be guaranteed.

To compile LDMud before version 3.2.8, you need yacc or a compatible parser generator like byacc; GNU's bison does not work for the old versions! You can get byacc here.

Main development of LDMud takes place on an iMac and a MacBook Pro running Mac OS-X. The editing is done with vim, source control is provided by Subversion.

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Bearnip ->Lars ->LDMud Lars Düning () - PGP Key
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Last update: Sun, 14 Oct 2007 22:49:38 -0600